| EQUIPMENT |
| ITEM |
EQUIPPED |
QTY |
WT. |
GP COST |
ITEM |
EQUIPPED |
QTY |
WT. |
GP COST |
Bag of Cleanliness Backpack will clean any clothing/linen item if left inside for 4 hours or more | N
| 1.0
| 5.0
| 1000
| Outfit (Courtier's)
| N
| 1.0
| 6.0
| 30
|
Bracers of Armor +6
| Y
| 1.0
| 0.0
| 36000
| Outfit (Noble's)
| N
| 1.0
| 10.0
| 75
|
Chime of Opening
| N
| 1.0
| 1.0
| 3000
| Outfit (Royal)
| N
| 1.0
| 15.0
| 200
|
Circlet of Persuasion
| Y
| 1.0
| 0.0
| 4500
| Possum Pouch See Text p.57 | Y
| 1.0
| 1.0
| 1800
|
Cloak of Comfort Keeps wearer at 70 F from natural temperatures of 30-100 F, Natural Rain,sleet,hail,snow | N
| 1.0
| 1.0
| 2000
| Reading Snuff Sprinkle on writing make it intelligible to anyone for 30 minutes | N
| 1.0
| 0.0
| 315
|
Dust of Illusion
| N
| 1.0
| 0.0
| 500
| Ring (Chameleon Power)
| Y
| 1.0
| 0.0
| 12000
|
Easel of Pageturning Can be commanded to open a book to a specific page, skip one page foreward, skip one page back, or close the book, can not open locked or magical bound books | N
| 1.0
| 0.0
| 2500
| Ring (Evasion)
| N
| 1.0
| 0.0
| 25000
|
Figurine of Wondrous Power (Silver Raven)
| N
| 1.0
| 0.0
| 3800
| Ring (Feather Falling)
| N
| 1.0
| 0.0
| 2200
|
Fitting Doll (Gender Changing) When command word is spoken and the doll is touched the doll changes to the size of the person touching it, doll changes in gender as well as size | N
| 1.0
| 0.0
| 6000
| Ring (Mind Shielding)
| N
| 1.0
| 0.0
| 8000
|
Hat of Disguise
| N
| 1.0
| 0.0
| 2000
| Teardrop Blade (+4 exhausting distance returning dagger) (Dagger Exhausting (+4/Distance/Returning)), range increment doubled, when thrown will return in time for next round's attack, Weapon does +1d6 extra damage, but all weapon damage is subdual. Projectile weapons bestow this effect on their ammunition. | Y
| 1.0
| 1.0
| 98302.0
|
Incense (Exotic)
| N
| 1.0
| 0.0
| 15
|
| TOTAL WEIGHT CARRIED/VALUE |
7.0 lbs |
209237.0 gp |
|
| WEIGHT ALLOWANCE |
| Light |
66.0 |
Medium |
133.0 |
Heavy |
200.0 |
| PROFICIENCIES |
Armor Spikes, Axe, Axe (Throwing), Battleaxe, Blowgun, Club, Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dagger (Thrown), Dart, Dizzy-Boff Stick, Falchion, Flail (Heavy), Flail (Light), Gauntlet, Gauntlet (Spiked), Glaive, Greataxe, Greatclub, Guisarme, Halberd, Halfspear, Hammer (Light), Handaxe, Javelin, Lance (Heavy), Lance (Light), LongbiteGlave, Longbow, Longbow (Composite), Longspear, Mace (Heavy), Mace (Light), Morningstar, Pick (Heavy), Pick (Light), Quarterstaff, Ranseur, Rapier, Sap, Scimitar, Scythe, Shieldbash, Shortbow, Shortbow (Composite), Shortspear, Sickle, Sling, Sword (Bastard/2-H), Sword (Great), Sword (Long), Sword (Short), Trident, Unarmed Strike, Warhammer
|
|
| SPECIAL ABILITIES |
| Immunity to sleep,save +2 vs enchantment spells,Automatic Search check if within 5' of secret/concealed door |
| FEATS |
| NAME |
DESCRIPTION |
| Armor Proficiency (Heavy) | You are proficient with heavy armor |
| Armor Proficiency (Light) | You are proficient with light armor |
| Armor Proficiency (Medium) | You are proficient with medium armor |
| Martial Weapon Proficiency | You attack with this specific weapon normally, non-proficiency incurs a -4 to hit penalty. |
| Persuasive | +2 on Bluff and Intimidate checks. |
| Scathing Wit | Can use insults to make opponents suffer penalties. |
| Shield Proficiency | You can use shields, otherwise you suffer armor check penalty on to hit rolls and any rolls involving movement. |
| Simple Weapon Proficiency | You are proficient with all simple weapons. Non-proficiency suffers -4 to hit. |
|
| TOTAL ATTACK BONUS | DAMAGE | CRITICAL |
|
| /x
|
| HAND | RANGE | TYPE | SIZE | SPECIAL PROPERTIES |
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