Corianna Niamaera Katie Armistead Neutral Good Besar 60 Click for Bio
CHARACTER NAME PLAYER ALIGNMENT DEITY POINTS
Bard3 Rogue2 10000 Elf M 4' 8" 78 lbs Low-light
CLASS EXPERIENCE RACE SIZE HEIGHT WEIGHT VISION
5 15000 60 Female Green Golden Brown, Reaches Lower Back
LEVEL NEXT LEVEL AGE GENDER EYES HAIR
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
Str
Strength
14 +2

Dex
Dexterity
18 +4

Con
Constitution
13 +1

Int
Intelligence
18 +4

Wis
Wisdom
16 +3

Cha
Charisma
17 +3

TOTAL
WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
35






Walk 30'
AC
Armour Class
16 = 10 + 2 + 4 + 0 + 0 + 0
0 0 +4
TOTAL ARMOR
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
INITIATIVE
Modifier
+8 = +4 + +4
TOTAL DEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
Bonus
+3
SKILLS
SKILL NAME ABILITY SKILL
MODIFIER
ABILITY
MODIFIER
RANKS MISC
MODIFIER
BluffCHA7=3
+4.0
+0
ClimbSTR12=2
+0.0
+10
Gather InformationCHA10=3
+7.0
+0
HideDEX11=4
+7.0
+0
JumpSTR12=2
+0.0
+10
Knowledge (Arcana)INT5=4
+1.0
+0
Knowledge (Architecture and Engineering)INT5=4
+1.0
+0
Knowledge (Geography)INT5=4
+1.0
+0
Knowledge (History)INT5=4
+1.0
+0
Knowledge (Law)INT5=4
+1.0
+0
Knowledge (Literature)INT5=4
+1.0
+0
Knowledge (Mathematics)INT5=4
+1.0
+0
Knowledge (Nature)INT5=4
+1.0
+0
Knowledge (Nobility and Royalty)INT5=4
+1.0
+0
Knowledge (Politics)INT5=4
+1.0
+0
Knowledge (Religion)INT5=4
+1.0
+0
Knowledge (Seamanship)INT5=4
+1.0
+0
Knowledge (Streetwise)INT5=4
+1.0
+0
Knowledge (War)INT5=4
+1.0
+0
Knowledge (Weaponry)INT5=4
+1.0
+0
ListenWIS12=3
+7.0
+2
Move SilentlyDEX11=4
+7.0
+0
PerformCHA8=3
+5.0
+0
RideDEX5=4
+1.0
+0
SearchINT6=4
+0.0
+2
Sense MotiveWIS10=3
+7.0
+0
SpotWIS8=3
+3.0
+2
TumbleDEX5=4
+1.0
+0
Use Magic DeviceCHA10=3
+7.0
+0
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
RACE
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Constitution
+2 = +1 + +1 + +0
+ +0
+
Reflex
Dexterity
+10 = +6 + +4 + +0
+ +0
+
Will
Wisdom
+6 = +3 + +3 + +0
+ +0
+
TOTAL BASE ATTACK BONUS STR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+5 = +3
+ +2 + +0
+
+
RANGED
ATTACK BONUS
+7 = +3
+ +4 + +0
+
+
TOTAL BASE ATTACK BONUS DEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
UNARMEDTOTAL ATTACK BONUSDAMAGECRITICAL
+5
1d3+2
20/x2

Crossbow (Hand/Covered)
TOTAL ATTACK BONUSDAMAGECRITICAL
+7
1d4
19-20/x2
HANDRANGETYPESIZESPECIAL PROPERTIES
Primary
30'
P
S


*Galantir (+3 undead bane holy dagger of distance)
TOTAL ATTACK BONUSDAMAGECRITICAL
+8
1d4+5
19-20/x2
HANDRANGETYPESIZESPECIAL PROPERTIES
Primary
0'
P
T
(Dagger +3 (Bane (Undead)/Holy/Distance)), range increment doubled, +2 better vs. designated foe and does +2d6 bonus damage, +2d6 holy damage vs. evil, 1 negative level bestowed to evil wielder

*Galantir (+3 undead bane holy dagger of distance/Thrown)
TOTAL ATTACK BONUSDAMAGECRITICAL
+10
1d4+5
19-20/x2
HANDRANGETYPESIZESPECIAL PROPERTIES
Primary
20'
P
T
(Dagger +3 (Bane (Undead)/Holy/Distance)), range increment doubled, +2 better vs. designated foe and does +2d6 bonus damage, +2d6 holy damage vs. evil, 1 negative level bestowed to evil wielder


TYPEARMOR BONUSMAX DEX BONUS



CHECK PENALTYSPELL FAILURESPECIAL PROPERTIES



AMMUNITION

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PCGen (pcgen.sf.net) template by Richard O'Doherty-Gregg with help from Arcady. If you have any suggestions please send them to OdGregg@bigpond.com

EQUIPMENT
ITEM EQUIPPED QTY WT. GP COST ITEM EQUIPPED QTY WT. GP COST
Amulet of Warning
When a creatur of 5 INT or higher with malicious intent toward the wearer is within 50ft the amulet glows
Y
1.0
0.0
10000
Ring (Climbing)
Y
1.0
0.0
2000
Boots of Striding and Springing
Y
1.0
1.0
6000
Ring (Friend Shield)
Y
1.0
0.0
50000
Bracelet of Item Storing
This bracelet is typically enchanted as a pretty charm bracelet, although other versions exist. Essentially, the bracelet allows items to be stored on it. The item vanishes and "becomes" a charm on the bracelet when not in use. It is a free action to put something "in hand" into the bracelet, but taking something out takes a standard action. Only hand-held items can be placed in the bracelet. If the bracelet is made non-magical for any reason, the items "within it" cease to exist.
Y
1.0
0.0
50000
Toe-ring +2 (Protection)
Y
1.0
0.0
8000
Crossbow (Hand/Covered)
N
1.0
4.0
125
Toothpick (+2 summonable quarterstaff of speed)
(Quarterstaff +2/+2 (Speed@Speed)) * Can be summoned with a free action to the hand of anyone wearing its Quarterstaff Wristband, Head1: grants 1 extra attack each round at highest bonus, Head2: grants 1 extra attack each round at highest bonus
N
1.0
4.0
144600.0
Eyes of the Eagle
N
1.0
0.0
1000
Travelling Harp
(Musical Instrument (Masterwork))
N
1.0
3.0
100.0
Galantir (+3 undead bane holy dagger of distance)
(Dagger +3 (Bane (Undead)/Holy/Distance)), range increment doubled, +2 better vs. designated foe and does +2d6 bonus damage, +2d6 holy damage vs. evil, 1 negative level bestowed to evil wielder
Y
1.0
1.0
128302.0
TOTAL WEIGHT CARRIED/VALUE 6.0 lbs 400127.0 gp
WEIGHT ALLOWANCE
Light 58.0 Medium 116.0 Heavy 175.0
MONEY
COMPANIONS

MAGIC

PROFICIENCIES
Blowgun, Club, Crossbow (Hand), Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dagger (Thrown), Dart, Dizzy-Boff Stick, Gauntlet, Gauntlet (Spiked), Halfspear, Javelin, Longbow, Longbow (Composite), Mace (Heavy), Mace (Light), Morningstar, Quarterstaff, Rapier, Sap, Shortbow, Shortbow (Composite), Shortspear, Sickle, Sling, Sword (Long), Sword (Short), Unarmed Strike, Whip
PROHIBITED

LANGUAGES
Common, Elven, Literacy
SPECIAL ABILITIES
Bardic music 3/day,Bardic knowledge,Sneak Attack +1d6,Evasion,Immunity to sleep,save +2 vs enchantment spells,Automatic Search check if within 5' of secret/concealed door
FEATS
NAME DESCRIPTION
Armor Proficiency (Light)You are proficient with light armor
Armor Proficiency (Medium)You are proficient with medium armor
DodgeYou can receive a +1 dodge AC bonus against any designated opponent
Improved Initiative+4 bonus on initiative checks
Shield ProficiencyYou can use shields, otherwise you suffer armor check penalty on to hit rolls and any rolls involving movement.

Toothpick (+2 summonable quarterstaff of speed)
TOTAL ATTACK BONUSDAMAGECRITICAL
+3;-1
1d6+4/1d6+3
20/x2/2
HANDRANGETYPESIZESPECIAL PROPERTIES
Both
0'
B/B
L
(Quarterstaff +2/+2 (Speed@Speed)) * Can be summoned with a free action to the hand of anyone wearing its Quarterstaff Wristband, Head1: grants 1 extra attack each round at highest bonus, Head2: grants 1 extra attack each round at highest bonus

Toothpick (+2 summonable quarterstaff of speed/Head 1 only)
TOTAL ATTACK BONUSDAMAGECRITICAL
+7
1d6+5
20/x2
HANDRANGETYPESIZESPECIAL PROPERTIES
Both
0'
B
L
(Quarterstaff +2/+2 (Speed@Speed)) * Can be summoned with a free action to the hand of anyone wearing its Quarterstaff Wristband, grants 1 extra attack each round at highest bonus

Toothpick (+2 summonable quarterstaff of speed/Head 2 only)
TOTAL ATTACK BONUSDAMAGECRITICAL
+7
1d6+5
20/x2
HANDRANGETYPESIZESPECIAL PROPERTIES
Both
0'
B
L
(Quarterstaff +2/+2 (Speed@Speed)) * Can be summoned with a free action to the hand of anyone wearing its Quarterstaff Wristband, grants 1 extra attack each round at highest bonus


PCGen (pcgen.sf.net) template by Richard O'Doherty-Gregg with help from Arcady. If you have any suggestions please send them to OdGregg@bigpond.com

Bard Spells
LEVEL 0 1 2 3 4 5 6 7 8 9
KNOWN 6 3 0 0 0 0 0 0 0 0
PER DAY 3 2 0 0 0 0 0 0 0 0
SPELL DC 13 14 15 16 17 18 19 20 21 22
NAME SCHOOL EFFECT RANGE CASTING TIME DURATION COMPs SAVE SR
LEVEL 0
Detect Magic
Universal
Quarter Circle
60 feet
1 action
Concentration up to 1 minute/level (D)
V S
None
No
Easy Math
Transmutation
You
Personal
1 action
1 rnd
V S
No (see text)
Yes (harmless)
Mage Hand
Transmutation
Nonmagical, unattended object weighing up to 5lb
Close
1 action
Concentration
V S
None
No
Phantasmal Whisperer
Illusion
One allied creature
Close (25 ft. + 5 ft./2 levels)
Minimum 1 action (see text)
Instantaneous
V S
Will negates (see text)
Yes
Prestidigitation
Universal
Special
10 feet
1 action
1 hour
V S
None
No
Read Magic
Universal
You
Personal
1 action
10 minutes/level
V S F
None
No
LEVEL 1
Ambient Song
Illusion
You
Personal (see text)
1 action
1 min/lvl
V S M
Will disbelief
No
Expeditious Retreat
Transmutation
You
Personal
1 action
1 minute/level (D)
V S
None
No
Guilt
Enchantment
1 living creature of non-good alignment
Medium (100 ft. + 10 ft./level)
1 action
1d4 rounds
V S AF
Will negates
Yes
 

PCGen (pcgen.sf.net) template by Richard O'Doherty-Gregg with help from Arcady. If you have any suggestions please send them to OdGregg@bigpond.com

Corianna Niamaera
Corianna Niamaera's portrait
Elf
RACE
60
AGE
4' 8"
HEIGHT
78 lbs
WEIGHT
Green
EYE COLOR
Pale
SKIN COLOR
Golden Brown
HAIR COLOR
Reaches Lower Back
HAIR LENGTH
Religious Fanatics
PHOBIAS
Curious Suspicious
PERSONALITY TRAITS
Horses, Sculpting, Daggers
INTERESTS
Cynically, What's in it for them?
Spoken Style
Description
Her face is sprinkled with freckles from days spent outside, her eyes bright to catch every detail. Her curious nature evident in the way she takes everything in, misses nothing, always appears to be "switched on." She dresses simply, as simply as possible. She misses the boys' clothing she used to wear before coming to the Court. Now she sneaks out and dons breeches as often as she can, even going so far as to steal them from the washerwomen!
Home
Corenth, Jasquon
Biography
Born the only daughter of Banneretta Laelanna Galariael Reignbright and the bard Merced Niamaera, Corianna has had a frantic existance since their family home burned to the ground 50 years ago, when Corianna was 10. Since then, her father has been a man obsessed with the need for revenge on the one who effectively killed his wife, a hateful woman named Shayzara, who was originally friends with Laelanna, but soon came to dominate her and attempt to control Merced. She wanted Merced to send Cori to the country, to live with distant cousins, but Merced was capable of resisting this command.
Though Merced does not know this, his daughter was the one who killed Shayzara. Unfortunately, the same fire that killed Shayzara slew her mother, as the flames went out of control and destroyed everything in the house. Penniless and paupered, in order to survive Cori had to lead her father through the streets and get by as best they can.
They stayed with the Sisters of the Merciful Light for a time, but the Sisters' insistence in chanting over Corianna every time she manifested even a little of her natural bardic talent made her shudder with fear and disgust. Cori finally convinced her father to leave the mission. Her father was never quite the same after the night of the fire, but the Sister's healing and the judicious application of a ritual to remove negative influences helped her father regain most, if not all, of his sanity.
Somehow, her father has become gifted with tremendous knowledge. He has but to merely think about a region of the country of Jasquon and the South and he will know all that he cares to know about it. Unfortunately, this power is fickle and not easily controlled when it does arrive. And it does tend to leave Merced without the typical faculties you'd expect a father to have.
So, Cori has had to grow up quickly in the intervening years, and is now quite the adult figure, though still a child. Since being adopted by the Baroness Rosewood, she and her father are facing new challenges and new situations.
Cori's amulet of warning is a special locket with a cameo of her mother in it. It was given to her when she was very small, and it has a Protection from Evil permanently cast upon it, which extends to her body and skin.
The magic dagger she found on the body of a dead rogue in Jasquon. She suspects it is magical, but does not know how much.
Toothpick was also a find from a fallen adventurer who had apparently had too much to drink the night before. She likes it for its ease of use and quickness. She's quite proficient with the Quarterstaff.
The Eyes of the Eagle, and the Ring of Jumping were stolen from a hateful adept who terrorized her and her childhood friends for a time.
Corianna found the Bracelet of Item Storing in a pocket of a hand-me-down robe she was given to wear to the baths. Of the various items in the bracelet, among them were the Ring of Friend Shielding, and the Boots of Striding and Springing.


PCGen (pcgen.sf.net) template by Richard O'Doherty-Gregg with help from Arcady. If you have any suggestions please send them to OdGregg@bigpond.com