
"Creativity is Hiding Your Sources"
- Mark Rein*Hagen
In December of 1994 I was asked to write some "flavor text" for the next game about to be released by White Wolf at the time: Vampire: the Dark Ages. "Flavor text" was Mark shorthand for "stuff I can use almost anywhere in the book." I was led to believe at that time that I would be receiving full pay ($.06 / word for a core game book) for the words and I would get credit in the book. This was important to me because, at the time, I had seperated from White Wolf but I wanted to continue to have my name show up in print.
When the book came out, however, I found out differently: not only was I not to be paid, but nobody who had worked on the book had bothered to put my name on the credits list.
Mark claimed he didn't use any of my ideas, to which I reply "BULL!"
Below is proof taken from screen shots of the scanned-in final copy of Vampire the Dark Ages compared to the screen shots of my Word document original unedited text. Although in many cases the "serial numbers" have been carefully filed off the words, the patterns of the words and the concepts behind them remain, however "Marked Up" as the case may be.
I just recently obtained digital copies of all my old files from that time, and I wanted to publish this information just to prove my assertion that, yes, I was screwed in regards Dark Ages. Thank you very much!