The Storyteller's Manifesto We, the storytellers of Cajun Nights, do hereby adhere to these ideas and concepts: ...that the role of the Storyteller is to help increase the value and quality of the roleplaying experience of the game ...that the Storyteller's main job and first priority is to help make a good story happen ...that the Storyteller must allow for the personal expression of each character, and take into account their objectives, hopes, dreams, and needs. ...that the Storyteller should proceed always with respect for players, and always display a mature and positive attitude. ...that a Storyteller should be the final judge in any roleplaying conflict or challenge point in a story. ...that no Storyteller is an island unto themselves - they must always be a member of a team and be willing to share power and decision-making with others where appropriate. ...that every Storyteller must share information about their activities, rulings, and current plots on a regular basis ...that every Storyteller must make sure there are follow-up in-game activities to each scene, including but not limited to in-story reports, Newspaper stories,and investigations ...that out-of-game, out-of-character conflicts and personal difficulties should have no effect on a Storyteller's decisions in-game, in-character. ...the job of a Storyteller is to help include every willing, interested and able player in some fashion in the overall tapestry of the stories of the game. ...that all character setbacks, tragedies, difficulties and troubles should have some kind of story explanation and rationale provided by the Storyteller, and that a Storyteller's job is to provide storylines that will help each character to further address them in some way. ...and further, these tenets about stories: Each story should have a meaning and purpose, a thematic background, and a continuity that links it in with other stories taking place. Stories should be inclusive, not exclusive. Events should progress outside of the context of a story. Every action should have a reaction. Every decision should have at least one consequence.